Will Assassin’s Creed Valhalla Revolutionize Side Quests?

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Focusing on strenuous tasks for prolonged intervals of time is challenging; therefore, everyone deserves the occasional repose. From the daily grind of the workplace to prolonged extracurricular activities, we all need a break from monotony. The video game solution to lengthy and mundane narrative has been the side quest. Classified as a non-essential part of the game, side quests offer unique rewards, expanded lore, and lengthier gameplay. While many franchises continue to embrace this concept, Assassin’s Creed Valhalla is testing a new approach that could prove revolutionary. Let’s dive in.

No Padding Required

For the last two decades, studios have used side quests to augment the video game experience. Ranging from tedious “fetch quests” to trading sequences and timed challenges, side quests have become an integral cog in the wheel of game development. But the formula is growing stale. Fans across the community persistently complain about the triviality of side quests. While the frustration is warranted, few video game franchises have altered the formula. Until now.

Speaking to journalists at GameSpot following Ubisoft Forward, Assassin’s Creed Valhalla director Darby McDevitt provided a unique update on the game’s narrative and progression. Instead of inundating the world with displaced side content, Valhalla will employ a series of “world events” as part of the main quest. McDevitt explains that world events will unfold naturally and replace random NPC encounters.

This creative decision should lead to more natural discovery and immersive experiences; however, we remain skeptical. Will players bypass important story arcs if they do not discover key world events? Are world events dependent upon progression in the main campaign? While the concept is intriguing, McDevitt’s interview leaves us with more questions than answers. If Ubisoft wants fans to get behind the new gameplay mechanic, the French studio should release more information prior to the November 17 release date.

Conclusion

But we want to know what you think. Are you excited that Assassin’s Creed Valhalla is using “world events” instead of side quests? How do you think this creative decision will change the gameplay? Let us know in the comments below or the social media links on the right. Also, be sure to check out our other news items on PokemonModern WarfareCapcomBlizzard and more.

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